| Author |
Thread Statistics | Show CCP posts - 17 post(s) |

Rebecha Pucontis
Tribal Liberation Force Minmatar Republic
235
|
Posted - 2013.04.29 11:46:00 -
[1] - Quote
I posted this in the exploration thread. But as the OP says, I also have particular concerns with the new scanning system.
"I am concerned about the details regarding the probing mechanics. What will happen to those who use 8 probes, will we still be able to use them? Also scanning using combat scanning probes will become incredibly quick. Has this been taken account of in the balance decisions, or is it intended that ships become much easier to scan down? Scanning had become sort of an art in its current form, my concern is that it sounds as though it has become dumbed down quite a bit."
CCP Greyscale wrote:I'd highly recommend trying this out on the test server once it's available there, and posting feedback in the test server forum. Whether or not it's "too fast" can only really be judged by experienced users (ie, you lot) trying it and seeing where the balance falls  Will certainly test this out on the server. My only concern is that scanning has been dumbed down now, Would it be possible to confirm whether this is the case? Thanks |

Rebecha Pucontis
Tribal Liberation Force Minmatar Republic
235
|
Posted - 2013.04.29 14:48:00 -
[2] - Quote
CCP Greyscale wrote:Jame Jarl Retief wrote:Vilnius Zar wrote:I honestly don't understand why scanning should be made easier or faster. It's not difficult to do if your IQ is more than 70 and it's already fast enough. UI updated sure, making it easier no. I'm going to play the devil's advocate for a second - is scanning needed AT ALL in this game? Someone earlier said he's worried about probing getting "dumbed down". How much dumber can it get? It's already pretty dumb, non-challenging, non-entertaining "busy work" that only requires absolutely minimal skill. Do we really need *manual* D-scan and *manual* probing? Are they challenging? I don't know about you, but they're not challenging to me. I can scan and probe when drunk and half-comatose. Entertaining? Again, not to me. Tedious, boring and repetitive more like. Does it improve the overall gaming experience? How can it? When it is neither challenging nor entertaining? So, why do we need it at all? I approve of this sort of question. Every minute that you're spending interacting with the UI is a minute you can't spend interacting with other players. There's generally a minimal amount of UI time that's needed to work with mechanics that are deep enough that they frame interesting and varied player-player interactions, but it's easy to fall into a trap of rewarding "good at using an obtuse UI" and thinking that's "interesting gameplay".
I think this is the problem here. Because a lot of players actually enjoy scanning, where as it seems some people regard it as a thankless, boring and repetitive task. Actually the reality is that there is a "BIG" difference between someone who barely knows how to use 5 probes correctly and someone who is skilled, some people may not understand that but people who are really good at scanning will know what I mean. If you don't know how to use deep space probes then trust me when I say you barely have scratched the surface of the current scanning mechanics. Obviously I am talking to other commentators here and not CCP Greyscale. :)
When I say dumbed down, what I really mean is will it be possible to use all the old techniques which scanners have built up over the years? And if not, then will they replaced by new techniques.
For instance at the presentation there was news regarding having preset formations for 7 probes. I wonder if there will still be options to use probes outside of the pre defined setups which CCP gives us?
Also there are current methods where you can arrange 8 probes in such a way to do a initial scan of the entire system very quickly picking up the signature ID's. From that you can have a good overview of the entire system within a very short time, obviously this technique is pretty important for WH dwellers. Will this still be possible under the new system?
Also will there be preset formations for 8 probes? Right now I have a method in which I can setup 8 probes just as quickly as 7 probes. This is more effective for scanning, but takes some skill to learn the method of setting up the probes. I think these setups should also be included in the preset formations to reward those who have astrometrics at lvl V.
I hope I explained it a little better there. And I am appreciative of the work you guys are doing with exploration and everything else in general. But as someone who has used the scanning system a lot and enjoyed using it too and learning its intricacies, I am concerned about massive changes causing some of the enjoyment I get from scanning to be lost.
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Rebecha Pucontis
Tribal Liberation Force Minmatar Republic
235
|
Posted - 2013.04.29 14:53:00 -
[3] - Quote
Jame Jarl Retief wrote:I'm going to play the devil's advocate for a second - is scanning needed AT ALL in this game? Someone earlier said he's worried about probing getting "dumbed down". How much dumber can it get? It's already pretty dumb, non-challenging, non-entertaining "busy work" that only requires absolutely minimal skill.
Do we really need *manual* D-scan and *manual* probing? Are they challenging? I don't know about you, but they're not challenging to me. I can scan and probe when drunk and half-comatose. Entertaining? Again, not to me. Tedious, boring and repetitive more like. Does it improve the overall gaming experience? How can it? When it is neither challenging nor entertaining?
So, why do we need it at all? To expand on this further, by using the logic here, then do we really need missions? Do we need asteroid belt mining? Do we need ice mining? Do we need ratting? Do we need most form of PVE at all in generl? All are quite simple and straight forward, but people do them because they like to sit back with a hot drink (or a cold alcoholic one :) ) and relax in the evening sometimes.
If you don't like to do that then there are plenty of other things in Eve which are much more interactive, but going by your logic here then we should essentially scrap half of the activities in eve. |

Rebecha Pucontis
Tribal Liberation Force Minmatar Republic
236
|
Posted - 2013.04.29 15:10:00 -
[4] - Quote
CCP Greyscale wrote:You can still break probes out of the formation and manipulate them manually, which I think answers most of your questions? Yes that is certainly good to hear. I guess it wouldn't be too difficult to implement an 8 probe setup either then if that has not already been planned? I.e. 8 probes in a cube formation is what I currently am using.
CCP Greyscale wrote: The functionality of the deep space probe should largely be replaced by the new scanner overlay doohickey, which gives you a nice visual overview of what signatures are present in system, and their *approximate* location (give or take a reasonable number of AU). Ok, this is certainly interesting. I will wait to test this out on the test server then to see how it operates. Although currently one of the reasons for training astro lvl V was so that you could use the deep space probes to make use of this technique. I'm guessing now this technique will be available to everyone with minimal skills. I guess the purpose of training astro to lvl V is going to be replaced by something else now then.
Thanks for your responses also. |

Rebecha Pucontis
Tribal Liberation Force Minmatar Republic
236
|
Posted - 2013.04.29 15:22:00 -
[5] - Quote
Minmatar Citizen160812 wrote:You have a really low bar for "skilled". The only actual skill with scanning is ninja probing ships and even that is stupidly easy to learn.
Just say you like using the swift and bitter DSP guide to dumb down what you're doing and consider it "skill". From what I heard there is nothing in the new system to stop you from using manual formations so...
Like I said not everyone will understand the difference between a skilled scanner and a not so good one. Ninja scanning ships are certainly part of that arsenal, and unless your pvp targets are incredibly stupid, then they will easily detect your probes if you don't have high skills. I suggest you should probably find some more challenging pvp targets. Also using DSP guide is another tool in a scanners arsenal, I don't see anything dumb about using that and pretty much anyone who is serious uses those techniques. |

Rebecha Pucontis
Tribal Liberation Force Minmatar Republic
238
|
Posted - 2013.04.29 16:37:00 -
[6] - Quote
Kadl wrote:CCP Greyscale wrote:All existing "Gravimetric Signatures" will become "Ore Anomalies". I hope this change is reconsidered. It causes significant problems in wormholes. It significantly reduces the potential of mining in low sec. It hinders mining in null sec. The only benefits are in high sec, and are minimal. People who do not want to scan will still have many ore asteroid belts available to them. I would also like to see the ice be placed into signatures (requiring scanning with probes), but at least consider keeping the ore in signatures.
With greater reward comes greater risk. High end ores are getting a massive buff. This is a massive change and it does affect me also. But I won't complain because think of all that extra lovely trit and pyre we will be getting from our arkanor ores now. :) |

Rebecha Pucontis
Tribal Liberation Force Minmatar Republic
238
|
Posted - 2013.04.29 16:42:00 -
[7] - Quote
Minmatar Citizen160812 wrote:you're talking out your butt. Your "arsenal of skills" is a dsp probe and a guide....please...I suggest you get a new dummy guide when the update goes live.
Someone sounds like they are raging at the end of their keyboard.
Check back in this thread where I've already mentioned 2 or 3 advanced techniques when speaking with greyscale. You obviously missed that as was too busy to rage posting.
I'm not giving dummies like you even more of the advanced techniques. But if you are so great tell me the method for quickly setting up an 8 probe formation?? And tell me how to quickly scan an entire system of over 30 sigs in under 5 minutes?? Let me guess, you won't be able to because you've barely scratched the surface like I said to you before. Now go back to hunting carebears and let us intelligent people continue this discussion. |

Rebecha Pucontis
Tribal Liberation Force Minmatar Republic
239
|
Posted - 2013.04.29 19:27:00 -
[8] - Quote
Donedy wrote:Rebecha Pucontis wrote:Minmatar Citizen160812 wrote:you're talking out your butt. Your "arsenal of skills" is a dsp probe and a guide....please...I suggest you get a new dummy guide when the update goes live. Someone sounds like they are raging at the end of their keyboard. Check back in this thread where I've already mentioned 2 or 3 advanced techniques when speaking with greyscale. You obviously missed that as was too busy to rage posting. I'm not giving dummies like you even more of the advanced techniques. But if you are so great tell me the method for quickly setting up an 8 probe formation?? And tell me how to quickly scan an entire system of over 30 sigs in under 5 minutes?? Let me guess, you won't be able to because you've barely scratched the surface like I said to you before. Now go back to hunting carebears and let us intelligent people continue this discussion. lol Anyone who probed a bit knows your "advanced techniques". Ok, care to explain them then if they are so easy? :)
Love all the noobs teaching us how easy scanning is yet when I ask them basic questions none of them reply. ;) |

Rebecha Pucontis
Tribal Liberation Force Minmatar Republic
239
|
Posted - 2013.04.29 19:39:00 -
[9] - Quote
Chris Winter wrote:CCP Greyscale wrote:Cadava Mendosa wrote:Slight tangent.
Query about the new System scanner and it showing up "Ore" sites.. will this be the same in all space?
IE Miners in Low/Null&WH space are going to have a very hard time mining? All existing "Gravimetric Signatures" will become "Ore Anomalies". No changes to static belts are being made apart from the ice changes. Please reconsider this change. As someone who lives and mines in wormholes, I rely on the fact that any predators will need to put probes out to find me, thus giving me a chance to spot them on dscan and get to safety in time, in order to bring the risk/reward to acceptable levels. By making these ore sites anomalies, a newcomer to a wormhole can track down a miner without the miner having any warning. No warning = no chance of defending themselves by getting away in time.
Just use a venture or ship you dont care losing, either that or lock down the entire system and run a proper mining op. Now the ores are much more valuable so there is greater risk. So risk reward balance is correct. |

Rebecha Pucontis
Tribal Liberation Force Minmatar Republic
239
|
Posted - 2013.04.29 19:46:00 -
[10] - Quote
Captain Tardbar wrote:I like how people in this thread call other people dumb and consider it "winning the argument".
I could only imagine the great Sophocles telling other Greek philosophers of the time:
"You are dumb."
"Q.E.D." Yeah, I love it when noobs try and wade in on a discussion to try and teach us all we are dumb. It is hilarious. :) |

Rebecha Pucontis
Tribal Liberation Force Minmatar Republic
239
|
Posted - 2013.04.29 19:49:00 -
[11] - Quote
Haulie Berry wrote:Ana Fox wrote:So smug and so brave ,HTFU no problem.Sadly you are that dumb not to see it is all about HTFU.Now all players that did follow your HTFU and did some effort will not do that ,their job is even more easy. Good example is poster above you Yokai Mitsuhide wrote:
I never bother with scanning because it was needlessly time consuming for what should be a quicker task. I very much look fwd to the changes. :)
I.... What? Could you try that again in a fashion that isn't impossible to parse, please?
Calm down and perhaps you'd be able to understand. From your posting so far in this thread it seems like you are raging like mad at your keyboard. |

Rebecha Pucontis
Tribal Liberation Force Minmatar Republic
239
|
Posted - 2013.04.29 19:51:00 -
[12] - Quote
Nick Bete wrote:Malcanis wrote: If only we had another server where such changes could be implemented for testing, a test server, if you will.
Gee, if only we had a non-sarcastic ass of a newly elected CSM rep who respected others' opinions and posted constructively instead of using far too much of his time in the forums making jabs and ad hominem attacks. And you lot wonder why so many of the playerbase are either apathetic towards the CSM or outright hostile. I'd reccomend looking in the mirror to find the answer.
Not that I support Malcanis, but at least he does post on the forums. Even though nearly all his post are sarcastic in tone. ;) |

Rebecha Pucontis
Tribal Liberation Force Minmatar Republic
239
|
Posted - 2013.04.29 20:13:00 -
[13] - Quote
Ranger 1 wrote:To put it another way, that stinging sensation you feel is called the truth... yes, it hurts.  Sometimes it takes a bit of pain to get your attention, and nudge you into using your head for something other than a hat rack.
Hmm, cant say Ive ever had that experience with Malcanis posts as of yet. :) But he does occasionally come out with something of value. And I respect the fact that he makes the effort to post on the forums and contribute. |

Rebecha Pucontis
Tribal Liberation Force Minmatar Republic
239
|
Posted - 2013.04.29 20:15:00 -
[14] - Quote
Nick Bete wrote:Rebecha Pucontis wrote: Not that I support Malcanis, but at least he does post on the forums. Even though nearly all his post are sarcastic in tone. ;)
But, for what purpose? Occasionally he'll make a thoughtful contribution but, for the most part all we get from him are sarcasm, insults and showing off his supposed superior knowledge of the game. We'll see if things change now that he's on the CSM. I'd hope to see posts that are more respectful, that communicate what he's doing for us players, how he's making player concerns known to CCP, etc. I'm not holding my breath on that, though. Well people were well aware of his interaction style when they elected him. So the community is getting what it deserves. :) |

Rebecha Pucontis
Tribal Liberation Force Minmatar Republic
239
|
Posted - 2013.04.29 20:25:00 -
[15] - Quote
Chris Winter wrote:Rebecha Pucontis wrote:Just use a venture or ship you dont care losing, either that or lock down the entire system and run a proper mining op. Now the ores are much more valuable so there is greater risk. So risk reward balance is correct. A "proper mining op" might work for higher-class WHs that have a full corp living in them, but lower-class WHs aren't suitable for occupation by more than a couple of people. The reward might be going up by 25% or something, but the risk is going up a lot more. It's moving from "if I'm not on the ball, someone who comes into my system can kill me" to "anyone who comes into my system can kill me regardless of anything I do."
Yep, your pretty much spot on. I'm affected by this also, but I guess we will just have to live with it. I can't see CCP changing this as WH space would become far too profitable with the new ore changes and the current grav site system. |

Rebecha Pucontis
Tribal Liberation Force Minmatar Republic
239
|
Posted - 2013.04.29 21:02:00 -
[16] - Quote
Ranger 1 wrote:I would say a logical next step is the ability to put your scanner on auto sweep and be able to set it to scan for inbound ships in warp. Which would mean a lot of people would need to learn how to mine while properly aligned. To be honest I was half expecting this to be coming with oddysey. Kind of surprised that it didn't make it in. |

Rebecha Pucontis
Tribal Liberation Force Minmatar Republic
239
|
Posted - 2013.04.29 22:39:00 -
[17] - Quote
Minmatar Citizen160812 wrote:30 sigs in a system? Oh, I didn't know popping 27 anoms with one scan was part of the arsenal of skills you have. What a joke...
I'll answer your question if you answer a few of mine since you claim to be the pro scanner. How do you ninja probe a ship? What are a couple ways you can find his mission pocket even if he bails? Do missions always spawn in completely random places in a system or do they generally spawn around the same dead space locations?
Now go get your shinebox my wingtips need a spiffy.
Donedy wrote:Rebecha Pucontis wrote: Ok, care to explain them then if they are so easy? :)
Love all the noobs teaching us how easy scanning is yet when I ask them basic questions none of them reply. ;)
Sure Master of probes! Wait... I have time to laugh at you thinking you're superior with your basic understanding of probing. But no time to waste to prove anything to someone apparently not even posting with his main. Also, saying to people disagreeing with you that they are dumb and noobs doesnt make them be dumb and noobs. Just make you look mad, as you apparently like to qualify all this annoying dumb and noobs.
All I can hear is dumb noobs trying to say something, but still not answering my questions. :) Come back when you have figured it out and then I will take you and the other dumb noob seriously.
Also funny, because I never actually called anyone a dumb noob initially, perhaps a scanning noob which you are, but I never called anyone a dumb noob. It was you and the other dumb noob that started your tirade of insults against me when I suggest I enjoyed the current scanning system. Go back and check the thread. So your last sentence is quite amusing. |

Rebecha Pucontis
Tribal Liberation Force Minmatar Republic
240
|
Posted - 2013.04.29 22:52:00 -
[18] - Quote
Minmatar Citizen160812 wrote:No talking while you shine, please...and while you're down there...would ya mind? I promise to warn ya before I bust.
Can tell your some grubby little beast locked up in his mums basement. This last post confirms it. lol |

Rebecha Pucontis
Tribal Liberation Force Minmatar Republic
247
|
Posted - 2013.04.30 12:19:00 -
[19] - Quote
Jack Miton wrote:BTW, quick question on the new auto launch/formation feature. Why does it launch 7 and not 8 probes? Scanning with 8 probes allows you to use some extremely efficient setups and is faster than a 7 probe setup by a good way if you know what youre doing.
Even if its just cos the formations are setup for 7 probes, you CAN still launch 8 probes right?
This is what I wanted to know also. It's a shame because I don't think many people are shouting loudly enough about this because most people aren't really into scanning and just use 7 probes. I can think of at least two 8 probe setups that need to be added and probably much more. And then when people who actually know what they are talking about ask for these more advanced features that need to be included we get hit by a tirade of insults from grubby little beasts telling us how easy scanning is. |

Rebecha Pucontis
Tribal Liberation Force Minmatar Republic
247
|
Posted - 2013.04.30 12:30:00 -
[20] - Quote
Inquisitor Kitchner wrote:Garresh wrote:That's...actually not true. Now I dunno if I can qualify as a "master scanner", as my scan skills in game are not maxed, but I've been scanning for almost 4 years. That entire time, scanning is the only element of eve that has always been a part of my play style. I've ninjad, I've explored lowsec, I've ganked in wormholes, I've lived in wormholes.
There are nuances to scanning, but they have almost nothing to do with the Ui. I don't see any changes to scanning that will negatively impact me.
But scanning is an in depth art, and I will provide concrete examples of why. With decent skills in a good ship 7 probes in the shape of a cross with 1 in the middle, 1 above the middle and 1 below the middle is the only formation you ever need. Most of the time you can roughly pinpoint everything in the system in one scan in that formation, and then focus your scannning down. Nope, you are incorrect and Garresh is correct.
Inquisitor Kitchner wrote:In the examples you actually used twice you mentioned a "cross" which is the same shape each time and the only one you mentioned which I haven't seen before is a "sifting" pattern to see what's in system. I'm amazed you've ever managed to gank anyone if you are using your probes to see what is in system before scanning them instead of using your D-scanner. Maybe it's because your experience is only in wormholes where people don't know you're in system and Lowsec where people are used to having neutrals in local and are more likely to have fools who think they are safe in anomalies.
So I'm sorry, I don't buy your premise and I don't believe your examples are concrete at all.
And I'm telling you and many other scanners will tell you that they are concrete. Yes every scanner has a slightly different method, but the sifting example he gave is very concrete indeed.
This is what I dislike, when people who don't really understand try telling everyone else how simple and easy things are and how everyone is wrong. Just listen to what these people like Jack Milton and Garesh are saying and you will learn something. |

Rebecha Pucontis
Tribal Liberation Force Minmatar Republic
247
|
Posted - 2013.04.30 12:41:00 -
[21] - Quote
Inquisitor Kitchner wrote:Vilnius Zar wrote: - understanding and making use of tracking takes time and effort, lets just remove all that nonsense and make it so that turrets always hit for full damage. It also means less time lost, double win!
The faster something goes the harder it is to hit. That's all you NEED to understand, to this day I get by just fine killing stuff knowing that without knowing how to calculate my opponent's radial velocity Ok, time to stop taking you seriously anymore on this thread. If you don't even appreciate something as fundamental to gameplay as the tracking mechanics then I don't expect you will have much meaningful to add to probe mechanics. |

Rebecha Pucontis
Tribal Liberation Force Minmatar Republic
248
|
Posted - 2013.04.30 15:23:00 -
[22] - Quote
Inquisitor Kitchner wrote:It's good to see an NPC alt posting about ideas telling me I'm wrong with no evidence to actually back up what they are saying, and even no explanation of why they believe what they are saying is correct.
Either pipe down or start posting with some actual content instead of "nope you're wrong, I'm an NPC alt".
Ok if you don't like being told by an alt, then go and read Garresh or Jack Milton's posts again. Jack is in AHARM so that should tell you something if you actually have a clue about scanning. So it is not just me saying this to you.
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Rebecha Pucontis
Tribal Liberation Force Minmatar Republic
249
|
Posted - 2013.04.30 19:10:00 -
[23] - Quote
Aodh Saighdiuir wrote:From the OP Saheed Cha'chris'ra wrote:... Update 30.04.:
Which of the new changes in Oddyssey are increasing the speed of scanning? a) an additional probe (now 8 probes launchable at the same time) ... Is there a dev quote somewhere about 8 probes launchable at same time? Can't seem to track it down myself, and it's relevant to my interests (I use 8 probes when I scan, and am really hoping it won't require an extra launcher cycle after this change to continue doing so). Yes, same here. I don't think that feature list was what the devs intended though, it is just what me and a few others on here have been asking for though. And then Saheed compliled everything in the thread for easy reading. |

Rebecha Pucontis
Tribal Liberation Force Minmatar Republic
249
|
Posted - 2013.04.30 21:14:00 -
[24] - Quote
Minmatar Citizen160812 wrote:Rebecha Pucontis wrote:Aodh Saighdiuir wrote:From the OP Saheed Cha'chris'ra wrote:... Update 30.04.:
Which of the new changes in Oddyssey are increasing the speed of scanning? a) an additional probe (now 8 probes launchable at the same time) ... Is there a dev quote somewhere about 8 probes launchable at same time? Can't seem to track it down myself, and it's relevant to my interests (I use 8 probes when I scan, and am really hoping it won't require an extra launcher cycle after this change to continue doing so). Yes, same here. I don't think that feature list was what the devs intended though, it is just what me and a few others on here have been asking for though. And then Saheed compliled everything in the thread for easy reading. So they stopped what they were doing and took your pro advice to design the new stuff? It couldn't be that no blog or detailed official information has come out so all of us are working off of speculation? And Saheed just compiled all the great peals of wisdom you morons have spewed out in 600,000 words or less? Seek help for delusions of grandeur.
Oh the dirty little beast is back. Ok, its what me and Jack and Aodh have been asking for to be precise.
Now back to your cage. |

Rebecha Pucontis
Tribal Liberation Force Minmatar Republic
249
|
Posted - 2013.04.30 21:17:00 -
[25] - Quote
Garresh wrote:Lol wow, you didn't even read did you? The cross shape is the core of any good scan pattern. That uses 4 probes...which leaves 3-4 other probes for modified cross patterns, including the nested cross, a layered central focus, and a lotus pattern. ALSO, you're completely minsunderstanding which pattern is used for which scenario. Sifting patterns aren't used for ganking, they're used for ninjaing and scanning systems with a large number of sites. If you're ganking, you're either going to d-scan and quickly scan in, or use a long range 32 AU scan and collapse it at the last second, to give the target no warning that you're coming. Seriously, they're all crosses? Wtf are you going to do, arrange your probes in a line? Are you ******* ********?
And I SAID you use d-scan first if you're planning a gank and the enemy isn't aware of you. Maybe you need to level up your reading comprehension.
Edit: And for the record I'm not an NPC alt, I'm between corporations atm cause an old friend and the CEO of my new corporation went on vacation right after I submitted my app. Check my corp history.
I would give up trying to explain the more advanced stuff to them Garresh. They simply can't comprehend it. That guy didn't even understand how tracking works. |
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